R&D Engineer in Computer Graphics

3D / Virtual Reality / Computer Animation / Video Games / HCI

Objective                                                            


Highly-motivated engineer with international experience seeking challenging position in the fields of computer graphics or video game design where I can use and further stimulate my passion for 3D technologies and user interaction.

I'm interested in collaborating with teams internally and externally to develop solutions to challenging problems and drive products to completion.

Fluent in French and in English, intermediate proficiency in Japanese (conversational)


Education                                                            


2007 - 2009

Master of Science, Computer Science    (3D graphics, animation, video game design)
Georgia Institute of Technology                   (Atlanta, United States)


Cumulative GPA: 3.88/4.0    -    Major GPA: 4.0/4.0


 

2005 - 2008

French Engineering Diploma, Computer Science      (virtual reality, networks)
Université de Technologie de Compiègne                      (Compiègne, France)


Minor in project management, innovation and international business relations


 

2004-2005

BSc Computer Science, 2nd year
Heriot-Watt University                              (Edinburgh, Scotland)


GPA: 4.0/4.0    -    Certificate of Merit


 

2002-2004

Degree in Mathematics (called DEUG MIAS in the French system)  -  With honors
Université de Metz    (Metz, France)

 

Experience                                            



Since May 2009 R&D Engineer in Computer Graphics, Silicon Studio Corporation (Tōkyō, Japan)

  Research and development of components for a cross-platform, real time 3D rendering pipeline called DAIKOKU / YEBIS, a middleware developed at Silicon Studio.

It involves optimizing existing algorithms as well as developing new modules. An example was an automated semi-procedural animation adjustment system for character locomotion. The goal was to procedurally and dynamically adapt an animation (eg. walking motion) on any uneven terrain (eg. stairs, slopes). A lot of techniques were involved: inverse kinematics, animation blending, collision detection, path prediction...

I am also currently working in a team of three on developing an augmented reality environment for intuitively creating 3D models from 2D strokes through a head-mounted display. We are implementing an algorithm to generate the mesh from the user gestures, as well as intuitive texturing features, mesh editing tools, and an innovative animation system based on keyframes located in 3D space.

I am also learning about the PS3 architecture, the programming techniques to fully take advantage of it, and the debugging tools widely used for the PlayStation3 (GPAD and Tuner).
 
Work in English and Japanese

 

Spring 2008 International Research Internship, Chiba Institute of Technology (Chiba, Japan)

6 months Enhanced augmented reality features (OpengGL, GLSL)
Developed a solution for merging haptics technologies, augmented reality and a physics engine
Examined ways to efficiently take advantage of these new interactions possibilities
 
Worked in Japanese only

 

Spring 2007 International Internship, Parexel International (Kōbe, Japan)

6 months Undertook the CCNA training (administration of small and medium sized networks)
Assisted the I.T. department in expanding and administrating the network
Learned about VoIP in the context of a major VoIP migration project in Kobe and Tokyo
Developed network-related applications in ASP.NET / C# regarding access rights and ADS
Member of the helpdesk service team that assisted employees with various problems
 
Worked using both English and Japanese

 

2002 - 2004

Mathematics and Physics tutor for high school students


   
Summer
2003 - 2006
Polyclinique du parc (pharmacy, surgery ward), Mc Donald’s
Evobus (stock management department)
  (Bar-le-duc, France)

 

Skills                                                                             


Animation
3D Graphics

Excellent 3D math skills, OpenGL, GLSL, DirectX, Maya, 3D Studio Max,
Graphics hardware, Optimization, Debugging, Experience with shaders,
Advanced computer animation algorithms and techniques (particles, IK...)
Adobe CS3 (mainly After Effects, Photoshop and Premiere)

 

Virtual Reality
Video Games
Virtools (dev & SDK), Augmented reality, Tool programming, OpenHaptics
Game design and experience, 3D motion tracking, nVidia PhysX,
C4 Game Engine with OpenSteer, Newton Game Dynamics
Developped on handheld devices (nVidia Tegra), Hekkus Sound System

 

Programming 

C/C++ (8 years), Java Swing, SVN, Lisp (A.I.), Tcl/Tk (Distributed systems)
Php (personal website www.davidcochard.com), Asp .net/C#, MySQL, Oracle

 

I.T.

Installing/configuring/administrating fairly complex networks (internship)
CCNA Training, Security, VoIP, Legislation

 

Project Management

Several real projects under constraints with companies from initiation to closing
Enjoy teamwork

 

Software eng.

HCI, UCD, UML (Rational Rose), Z language, B method, prototyping from specifications

 

Others Mechanics (Continuum, Strength of mat.), Final Cut Pro, Microsoft Project, LaTeX


Languages                                                            



French Native speaker

 

English Fluent

(Studied in Scotland and United States; interned in Japan)

GRE General Test
TOEFL iBT
Verbal : 410, Quantitative : 750, Writing : 3.5
104/120 (R : 28, L : 29, S : 26, W : 21)
May 2007, Japan
April 2007, Japan


Japanese Conversational
  JLPT - 3rd level
Kanji Kentei - 9th level
268/400 (R : 168, L : 39, W : 64)
121/150
December 2007, France
June 2008, Japan

 

Spanish



6 years in high school (refresher courses necessary)



Interests, Activities                                                           


Volunteer Promotion of fair trade products for “Engineers Without Borders” in France

 

Passions Exploring the world, Using technology to improve lifestyles and to entertain,
VFX composing and generally DCC applications, State-of-the-art technologies,
Cinema, Philately, Japanese language, Oenology

Download my C.V.                                                           



French             English