| 2007 - 2009 | Master of Science, Computer Science (3D graphics, animation, video game design) Cumulative GPA: 3.88/4.0 - Major GPA: 4.0/4.0
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| 2005 - 2008 | French Engineering Diploma, Computer Science (virtual reality, networks) Minor in project management, innovation and international business relations
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| 2004-2005 | BSc Computer Science, 2nd year GPA: 4.0/4.0 - Certificate of Merit
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| 2002-2004 | Degree in Mathematics (called DEUG MIAS in the French system) - With honors
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| Since May 2009 | R&D Engineer in Computer Graphics, Silicon Studio Corporation (Tōkyō, Japan) |
| Research and development of components for a cross-platform, real time 3D rendering pipeline called DAIKOKU / YEBIS, a middleware developed at Silicon Studio. It involves optimizing existing algorithms as well as developing new modules. An example was an automated semi-procedural animation adjustment system for character locomotion. The goal was to procedurally and dynamically adapt an animation (eg. walking motion) on any uneven terrain (eg. stairs, slopes). A lot of techniques were involved: inverse kinematics, animation blending, collision detection, path prediction... I am also currently working in a team of three on developing an augmented reality environment for intuitively creating 3D models from 2D strokes through a head-mounted display. We are implementing an algorithm to generate the mesh from the user gestures, as well as intuitive texturing features, mesh editing tools, and an innovative animation system based on keyframes located in 3D space. I am also learning about the PS3 architecture, the programming techniques to fully take advantage of it, and the debugging tools widely used for the PlayStation3 (GPAD and Tuner). |
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Work in English and Japanese
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| Spring 2008 | International Research Internship, Chiba Institute of Technology (Chiba, Japan) |
| 6 months | Enhanced augmented reality features (OpengGL, GLSL) Developed a solution for merging haptics technologies, augmented reality and a physics engine Examined ways to efficiently take advantage of these new interactions possibilities |
Worked in Japanese only
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| Spring 2007 | International Internship, Parexel International (Kōbe, Japan) |
| 6 months | Undertook the CCNA training (administration of small and medium sized networks) Assisted the I.T. department in expanding and administrating the network Learned about VoIP in the context of a major VoIP migration project in Kobe and Tokyo Developed network-related applications in ASP.NET / C# regarding access rights and ADS Member of the helpdesk service team that assisted employees with various problems |
Worked using both English and Japanese
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| 2002 - 2004 | Mathematics and Physics tutor for high school students |
| Summer 2003 - 2006 |
Polyclinique du parc (pharmacy, surgery ward),
Mc Donald’s Evobus (stock management department) |
| (Bar-le-duc, France) |
| Animation 3D Graphics |
Excellent 3D math skills, OpenGL, GLSL, DirectX, Maya, 3D Studio Max,
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| Virtual Reality Video Games |
Virtools (dev & SDK), Augmented reality, Tool programming, OpenHaptics Game design and experience, 3D motion tracking, nVidia PhysX, C4 Game Engine with OpenSteer, Newton Game Dynamics Developped on handheld devices (nVidia Tegra), Hekkus Sound System
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| Programming | C/C++ (8 years), Java Swing, SVN, Lisp (A.I.), Tcl/Tk (Distributed systems)
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| I.T. | Installing/configuring/administrating fairly complex networks (internship)
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| Project Management | Several real projects under constraints with companies from initiation to closing
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| Software eng. | HCI, UCD, UML (Rational Rose), Z language, B method, prototyping from specifications
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| Others | Mechanics (Continuum, Strength of mat.), Final Cut Pro, Microsoft Project, LaTeX |
| French | Native speaker
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| English | Fluent (Studied in Scotland and United States; interned in Japan)
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| Japanese | Conversational | |||||
| JLPT - 3rd level Kanji Kentei - 9th level |
268/400 (R : 168, L : 39, W : 64) 121/150 |
December 2007, France June 2008, Japan |
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Spanish |
6 years in high school (refresher courses necessary) |
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| Volunteer | Promotion of fair trade products for “Engineers Without Borders” in France
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| Passions | Exploring the world, Using technology to improve
lifestyles and to entertain, VFX composing and generally DCC applications, State-of-the-art technologies, Cinema, Philately, Japanese language, Oenology |